X-Joy Games is the pride and joy of Melbourne-born dev Michael Panagiotidis.
Working from his home office, he's working tirelessly to make Dash Blitz the best game it can be, and to carve out a future for X-Joy.
The 'X' in X-Joy is meant to be pronounced 'Cross', because X-Joy is about crosses - crossing blades, crossing paths, crossing horizons and crossing joy.
The mission is to produce fun games. No nickle-and-diming, no extraneous elements - just putting the game in the player's hands and letting them have fun.